定义栈的数据结构,请在该类型中实现一个能够得到栈的最小元素的 min 函数在该栈中,调用 min、push 及 pop 的时间复杂度都是 O(1)。
示例:
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.min(); --> 返回 -3.
minStack.pop();
minStack.top(); --> 返回 0.
minStack.min(); --> 返回 -2.
提示:
- 各函数的调用总次数不超过 20000 次
//leetcode submit region begin(Prohibit modification and deletion)
class MinStack {
/** initialize your data structure here. */
private List<Integer> dataList;
private int minIndex;
public MinStack() {
this.dataList = new ArrayList<>();
this.minIndex = -1;
}
public void push(int x) {
this.dataList.add(x);
if (this.minIndex == -1) {
this.minIndex = 0;
} else if (x < this.dataList.get(minIndex)) {
this.minIndex = this.dataList.size() - 1;
}
}
public void pop() {
if (this.dataList.size() > 0) {
this.dataList.remove(this.dataList.size() - 1);
if (this.dataList.size() == this.minIndex) {
if (this.dataList.size() == 0) {
this.minIndex = -1;
} else {
int minV = Integer.MAX_VALUE;
for (int i = 0; i < this.dataList.size(); i++) {
if (this.dataList.get(i) <= minV) {a
minV = this.dataList.get(i);
this.minIndex = i;
}
}
}
}
}
}
public int top() {
if (this.dataList.size() > 0) {
return this.dataList.get(this.dataList.size() - 1);
} else {
return Integer.MAX_VALUE;
}
}
public int min() {
if (this.minIndex != -1) {
return this.dataList.get(this.minIndex);
} else {
return Integer.MAX_VALUE;
}
}
}
/**
* Your MinStack object will be instantiated and called as such:
* MinStack obj = new MinStack();
* obj.push(x);
* obj.pop();
* int param_3 = obj.top();
* int param_4 = obj.min();
*/
//leetcode submit region end(Prohibit modification and deletion)